EduTech and the Future of Education

The shape of the Australian education landscape is quickly evolving. In fact, many leaders, professionals and companies are focused on upskilling their workforce using non-traditional methods. The digital transformation is at the forefront of contemporary education, particularly within the spheres of classroom learning and student engagement. As technology continues to affect this sector at an unprecedented rate, the need to be adequately equipped and informed about education technologies, including devices and tools, e-learning and interactive online courses, is growing.
EduTech: the education event
Learn more about improving education and training outcomes, relevant innovative technologies, and classroom infrastructure at Edutech. EduTech is the biggest education event in the Southern Hemisphere as well as across the Asia-Pacific. This mega-event brings together educational experts, technology providers, and teachers. It features one large exhibition of vendors, and there are nine pre-event masterclasses and eight parallel conferences to choose from.When and where is EduTech happening?
EduTech will be held at the International Convention Centre in Sydney. The pre-event masterclasses are held 7 June 2017 while the expo and congresses will happen on 8 and 9 June 2017.EduTech content, value, and opportunities
EduTech is where the education sector gets together to learn, share ideas, and network. It's a unique event because it gathers schools, VET, and tertiary education providers under the one roof. Teachers can claim professional development points for attending. However, this major event is more than educators. Libraries, executives, IT decision makers, and workplace learning providers also attend EduTech. Attendees can connect with top global education experts. In addition, EduTech features Australia's biggest educational technology exhibition.Masterclasses
The 2017 masterclasses cover subjects such as teaching kids to code, BYOD, and cyber security. EduTech's masterclasses are designed to be interactive, with smaller groups led by keynote speakers.Congresses
EduTech's congresses this year range from the K-12 Ed Leaders Congress to the Tertiary Education IT Leaders Congress. Each congress features renowned speakers exploring topical issues in the field, and they cover long-term and practical issues.Exhibition and networking
Attendees will also enjoy touring the large exhibition. Major brands such as Google for Education, Pearson, and HP have exhibited or sponsored at EduTech. EduTech's Networking Platform is free for attendees, so use it to find business partners, speakers, and vendors whom you'd like to meet at the event. Interested participants can stay engaged through social media, where EduTech offers useful updates and news about related events. EduTech is the event to attend if you're in the education sector or educational-tech field. Along with learning opportunities, this mega-event gives you access to networking and marketing resources. Targus is the top supplier of carrying cases and tech accessories, and we have a range of quality products for educators and professionals. We will be showcasing the full range of products at EduTech and would love to meet with you. We invite you to visit us and see the latest range of protective gear and discuss the needs of schools.Hear From Your Masterclass Speakers 2017
Cyber Security - Information Security
What resources would you recommend to a school before they implement BYOD programs to safeguard their students?
BYOD looks to optimise resourcing requirements on the part of the school by having students provide and also maintain their own devices. However, this brings with it a whole host of further issues. To manage these a number of measures should be taken. The following are two critical ones we would suggest:- A comprehensive, clearly understood BYOD usage policy, customised to suit the particular school or institution and very clearly conveyed and understood by all involved (staff, students and parents). The policy should define mandatory best practices and behaviour expected, as well as requirements and guidelines for the device itself. For example, the installation of a recommended anti-virus program and possibly also of specific software prescribed and even provided by the school for security purposes.
- Some form of Network Access Control, implemented as a single device or several devices, that would restrict and control access, monitor activity, and protect against malicious intrusions on the network.
What is your key piece of advice for educators teaching students about online security risks?
Students would be immediately safer online if they understood more clearly the implications of some of the things they say and do on the Internet. Similarly they should have a systematic understanding and the practical skills to know how to protect themselves from possible repercussions by more effectively and consciously using privacy controls. Education should then be two pronged, knowing the consequences and understanding the technology to keep them safer.
Maker Spaces
What will be the biggest influence that creating Makerspaces will have for the future?
Makerspaces provide students with a way to explore learning through hands-on experiences. Workplaces are needing graduates to come to them with skills in collaboration, critical thinking, and creativity, and makerspaces help to foster these skills.What has been the biggest takeaway for education since Makerspaces have co-existed in traditional school environments?
As teachers try to find new ways to provide students with the skills they need and with opportunities to learn through creative exploration, makerspaces are becoming places that students can explore in a digital and physical world. More than just the space though, the Maker Movement is embedding itself into classrooms through day to day activities, providing a way for teachers and students to explore STEM-based curriculum.
Teaching Kids to Code
What has been/will be the biggest hurdle introducing coding into school curriculums?
Teacher capability and awareness of the requirements of the curriculum - without a doubt. There is a tendency for the media and marketing organisations to simplify the expectations of the curriculum in order to make it more accessible to the mainstream audience, when there is a real need to ensure that students are constantly stretched and exposed to increasing complexity of concepts as they advance through the years. It's also imperative that correct decisions are made about choice of programming language etc - since the goal is for students to begin using their coding skills as a tool in other classes and learning activities, so domain specific languages prevent that from occurring.What has been the most innovative method you have seen in a school for teaching coding to students?
The thing that has had the biggest impact on our programs at the schools I've taught at has been the use of Grok Learning, largely for the design of their courses combined with the auto-marking capabilities that provide instant, useful feedback to students. Many of the free options out there are either too guided/rote, or don't provide useful error feedback, which doesn't help students understand the reasons for their errors or how to fix them. At every school I've taught at since I stumbled across the NCSS Challenge years ago, I've introduce the Challenge (and now a Grok all-access subscription) because the team there really get what students need. It also helps that no other organisation in Australia or internationally can boast the familiarity of the curriculum that they have.
What has been/will be the biggest hurdle introducing coding into school curriculums?
Until recently, the biggest hurdle was actually getting coding into the curriculum! Now that the Digital Technologies curriculum has been endorsed by every state, the focus is a little different. Getting teachers confident with the curriculum is the biggest challenge we're facing right now. That means both teacher professional development and resources that are specifically designed for use in the classroom. We need teachers who are enthusiastic about the subject, and that means they need to be confident in delivering the curriculum at all levels in engaging and exciting ways. The other big challenge in teaching students to implement digital solutions - whether that be through coding, creating user interfaces, or problem solving with data - is that the variation in skills and knowledge of students in the classroom is so great that teachers need to be delivering lessons that suit students at very different ability levels. In one classroom, you might have a few students who have independently developed programming skills through clubs, as a personal hobby, or even through working on open source projects, but you'll also have students with very little experience in computers at all. Having resources that allow every student classroom to be challenged and engaged is critical.
Grok Learning is an innovative program to teach students to code. How do you see your platform developing in the next 5 years to further develop coding skills for the classroom?
At Grok Learning we're really excited about what we've got planned for the next few years. We're already creating more resources to support primary students and teachers. We're recently released our first courses targeting years 3 and 4, and have more in the works. We're also already working on covering not just the coding aspects, but also exploring other conceptual ideas expressed throughout the curriculum. We'll also be expanding our resources to include a lot more languages and technologies: C, Arduino, Javascript, and Unix to name a few, as well as growing our existing resources in Blockly, Python, SQL, HTML & CSS. More open ended projects are also on the pipeline: image manipulation, data science, full stack web development, and embedded projects. The next few years will also bring a lot more resources with a range of teacher support and direct links to the Digital Technologies curriculum. We've partnered with the Australian Computing Academy to create resources for the classroom and professional learning opportunities for teachers across Australia. This includes visiting regional areas and showing teachers how these concepts can be explored without expensive physical resources.
Student Acquisition
Students or not - is that the right question?
In looking to workshop both student attraction, enrolment, and retention there are some common elements that need to be addressed. Of course the curriculum is important, so too the delivery and the quality of the educators, but in looking to address this one must ask, what would the ideal student wish for in selecting their place of study? On the surface this may seem like an obvious and easy to answer question, but in fact this is far from the truth. Looking at this from the student perspective, with the "I Wish" thought in mind, brings up many scenarios. In reality the answer deepens on just which lens you are looking through. Exploring just some of those questions brings up many possibilities including fees, location, mateship, brand, language, and facilities just to name a few. To properly look at this question requires the exploration of a thinking platform that lays out all the possible scenarios in a single matrix diagram that will hopefully lead participants in workshopping this complex issue to some insightful answers; perhaps answers not in the past even considered or - maybe more properly put - questions previously not asked.
Insights into Education from Educators in 2017
How do you envisage how the classroom will be change in the next 5 years?
The classroom of the future will be organised to optimise online and physical self-discovery. Think innovative ways to tactilely interact with specially developed learning apps that bring wonder back into learning such as virtual reality married with unprecedented connectivity to other kids, experts, and teachers from around the world.
The capabilities of artificial intelligence (AI), perhaps more aptly described as cognitive systems, is growing in leaps and bounds; crunching through mountains of data to derive insights, recognising images (and people), understanding and responding to natural language queries, and even being able to detect emotion from the expressions on our face, the words we choose and the cadence at which we speak. AI systems "learn" by being fed massive amounts of data from databases, documents, YouTube videos, social media, the information we store in our smart phones and computers, and how we use and interact with devices and people.Read More
We're already seeing AI-based voice systems like Amazon Alexa, Google Assistant, Siri, and Microsoft Cortana that act like rudimentary personal assistants. Within the next 3-5 years these systems will become full blown digital assistants that we interact with on an ongoing basis, helping us organise our lives, answering questions and doing things for us - all from a natural language voice interface.
The economic transition currently underway in Australia will impact on TAFE Queensland's products and learning environment into the future. CEDA (2015) and CSIRO (Reeson etal. 2016 & Hajkowicz etal. 2016) highlight disruptive digital technologies that will heavily impact future workforce skills, with knock-on effects to education and training needs. Further, it is anticipated that the trend for improved work-life balance and work flexibility (hours and locations) is growing, as is the shift to increasing numbers of freelance, casual, outsourced, part-time workers and self-employment. Technology supports these trends and will influence learner expectations and the trend towards work-life flexibility will continue to impact the design and delivery of education and training, or work-life-learning flexibility.Read More
The Flipped Classroom, Student Centred Learning, gamification, applied research, and peer-to-peer learning approaches radically change:
- how educators and students interact
- the learning experience
- learning resources and content
- logistics and course design
- educator skill sets, for example facilitation skills and higher order digital literacy
What is the priority skill focus for continued professional development for educators?
Educators need to rapidly retool as facilitators rather than teachers - guiding students through learning applications and tips and tricks to harness technology. Our one size fits all approach to learning and classification based on age will need to be replaced by facilitators that help plot a learning path tailored to each student's requirements.
Impressing the value of education on young learners.
While understanding the use and application of new technologies is vital for educational development, it is essential that educators are equally competent in the "soft skills" associated with their profession. Educators need to be knowledgeable in the practical classroom application of positive psychology, emotional intelligence, affinity space and effective communication, and leadership development skills. So too, developing a clear understanding and appreciation for different learning styles and needs is essential in any successful classroom; all the while being very aware of the implications of the latest brain research and how young people actually learn.
We need to urgently prioritise support for teachers to ensure they're adequately equipped to deliver best practice in building students transferrable enterprise skills and capabilities. This is both in initial teacher training and ongoing professional development, so they have the skills to deliver best practice. Better teaching enterprising skills doesn't necessarily mean adding additional classes or subjects to the curriculum. A key recommendation is to embed them in the classroom through immersive learning. For example, in FYA's $20 Boss program, young people learn enterprising skills such as project management, financial literacy, and creative thinking while they set up their own business.
From an educator standpoint, it's imperative to keep up with advances in the world of emerging technologies - whether it be AI, AR, VR, 3D printing, robotics, or anything else that comes along - and integrate these technologies into their course plans. Aside from educators learning what's possible, adequate budget needs to be set aside to acquire and experiment with technology. Rapid advances in technology are going to have a massive impact on our society. If we don't empower educators with the right tools, how can we expect our children to have relevant skills when they leave school?
Education in the current environment has a growing emphasis on the need to enable and support not only the acquisition of knowledge and information, but also to develop the skills and resources necessary to engage with social and technological change, and to continue learning throughout life (Owen etal. 2006). As such, there is a need for TAFE Queensland to expand our vision of pedagogy to ensure our learners are active (not passive) consumers of content, and that learning is a participatory, social process that enables a more personalised, demand driven approach. The TAFE Queensland Learning and Teaching Framework identifies seven principles that guide practices which support the careful construction of student-focussed high quality learning environments: physical and virtual, real and simulated. The seven principles are: Learner Engagement; Program Design; Authentic Assessment; Inclusive Practice; Learning Environment; Critical Reflection; and Learner Skill Development. All seven principles are supported by educational technologies and digital pedagogy.
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What has been the most innovative method you have seen introduced in a classroom for teaching coding to students?
The use of Unity3D has been the biggest leap forward in teaching coding. This is what the basis of my talk will be at EduTech. I am just about completed with a research report on it as well.
What is one of the biggest challenges as an educator in classrooms today?
The availability and development of in-class technology has advanced more rapidly than the skill level and understanding of many classroom practitioners and students. One of the biggest challenges within the classroom context is understanding the application (but also the limitation) of the available technologies and whether their use is value-adding to both the educational experience and outcome.

In my opinion, one of the biggest challenges as an educator in classrooms today is, how do we redesign the learning system to have the greatest effect on our students? With researchers such as John Hattie (2012) focusing his lens on the impact of the teacher on the student's learning there is the push to have teachers identify ways that they can redesign the learning environment, redesign pedagogy, and redesign assessment. The question however remains, how do we re-imagine the concept of school to make the teaching have the greatest effect on student learning in real and authentic ways and what will this look like in the next five years?
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Brian Host - Classroom Teacher, ICT Integrator & STEM Learning Coach